![]() ![]() Every quip, every animation, every beleaguered observation in this game perfectly depicts the world-weary, twenty-something memelords of my generation. I have never played a game quite as quintessentially “millennial” as Night in the Woods. Night in the Woods leans heavily on the latter. In order to capture interest, these characters must show qualities the consumer either aspires to or already relates with. No matter the medium, every good narrative needs solid characters to drive it home. If you haven’t played the game, or even if you have, I suggest looking over her review before reading my more in-depth opinions below. Our own Shelby Royal wrote a great review of Night in the Woods last year. Instead, I believe Night in the Woods can teach us several lessons about storytelling in a gaming medium, some good and some bad. ![]() I didn’t write this because I think people care about my personal game experience in itself. As often as Night in the Woods made me laugh or contemplate, it just as frequently left me feeling trapped and boxed in. However, there were numerous times throughout my playthrough when I almost forgot I was playing a video game. The story was captivating and meaningful, as advertised. I picked it up on Switch launch day, pulled in by the fascinating artwork and the promise of an impactful story.Ī few days later, the game was over, and my reaction was… mixed. This story-driven game made waves last year, and I hadn’t found a chance to play it yet. As a Nintendo-first player, I was excited when Night in the Woodshit the Switch at the start of the month.
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